
Original Game Development
From vertical slice to gold master. Unity and Unreal builds for PC, console, and mobile, with a dedicated art, code, and design pod for your title.
6–24 month builds · from CA$85,000
Vancouver Game Studio & Publishing
We design, build, and launch original games across console, PC, and mobile — then keep them alive with live-ops and communities that stick around for the long voyage.
What we do

From vertical slice to gold master. Unity and Unreal builds for PC, console, and mobile, with a dedicated art, code, and design pod for your title.
6–24 month builds · from CA$85,000

Season passes, events, balancing, and economy tuning for shipped games. We keep your retention curve healthy long after launch day.
Monthly retainer · from CA$9,500/mo

Storefront launches, wishlisting campaigns, Discord moderation, and creator programs — handled by a team that has shipped on Steam and every console.
Rev-share or flat fee · project-based
Selected work
Titles shipped since 2014
Players reached worldwide
Developers on the crew
Client re-sign rate
Player & partner voices
"They took our messy prototype and shipped a Steam Next Fest demo that hit 40,000 wishlists in ten days. The live-ops plan afterward kept our players coming back all summer."
"Our mobile racer was stuck at 12% day-7 retention. SilverQuestHorizon reworked the economy and event cadence and we crossed 31% within two seasons."
"As a console-first team we needed cert help fast. Their porting pod got us through submission on the first pass — genuinely rare."
Studio walkthrough — a day on the Beatty Street floor (2:14)
Good to know
Still unsure whether we're the right crew for your title? Reach out and we'll talk scope, budget, and timeline honestly.
We ship on Steam, the Epic Games Store, PlayStation, Xbox, Nintendo Switch, iOS, and Android. Our porting pod handles platform certification, so a title built for PC can reach console without you rebuilding a separate team.
Original titles start around CA$85,000 for a focused indie scope and scale from there based on content volume and platforms. We break every project into milestones with fixed deliverables so there are no surprise invoices halfway through the voyage.
Yes. A large share of our work is rescuing or scaling games that already have a build. We start with a two-week code and design audit, then propose a plan to get you to launch or to a healthier live-ops footing.
You do. Unless we agree on a co-publishing revenue share up front, all source, art, and intellectual property transfer to you on final payment. We keep only the right to show finished work in our portfolio.
Get in touch
Phone+1 (604) 872-1342
Studio721 Beatty Street, Downtown, Vancouver, BC V6B 2M4
Email[email protected]
HoursMon–Fri 9:00am–6:00pm PST